Cost Calculator

5-Year VR Cost Calculator
Hardware + Teacher supervision + IT time (your assumptions, over 5 years).
Inputs
Fixed assumptions (built-in):
• Time horizon: 5 years
• Learning block: 15 minutes
• Learning blocks per device per year: 4320
• Gaming: 1 teacher monitors 2 devices at once
• Class Lab: 1 teacher for 30 students (teacher cost shared 1/30), 15-min sessions
• Class Lab IT: 1 hour/day × 180 days = 180 hours/year
• SVR: teacher + IT time = $0
• IT hourly rate = 75% of teacher rate (by region)
Results (5 years)
Hardware (5-year total)
$0
Teacher supervision (5-year total)
$0
IT time (5-year total)
$0
Grand Total (5 years)
$0
Total learning blocks (5 years)
0
Cost per 15-min block
$0
Teacher rate: $0/hr • IT rate (75%): $0/hr

More about costs

Beyond the figures shown above, there are more costs which need to be factored in -- except with SVR. The Sensible-VR price includes:

Perpetual content
No PD required
Flexibility of use
Case/storage
Non-tech teacher buy-in
Personal data protection

Other systems will require these additional costs to be added.

Light Speed Transfers
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The future of VR in education

Where does the future of VR within education lie? One path leads to an "enjoyable experience, once in a while", whereas another path can lead to everyday usage, convenient and on hand, not unlike a calculator. 

The dream scenario (1:1 device to student ratio)

VR holds so much power, and so much potential to connect students with complex ideas and concepts that it would be desirable to have a device at a student's disposal, whenver needed. SVR offers the only possible path to that reality. 

The attainable scenario (1:10 device to student ratio)

This is the level that most schools can aspire to, yet not from the outset. For this to happen, efficacy must be clear, the burden of usage needs to be off of the shoulders of teachers, there has to be strong ROI and accretive value, and student data cannot be leveraged to make this happen. This is the value of SVR.

Easy to do today (1 package)

At Sensible-VR, we fully understand that school budgets are finite, and every dollar spent needs to be maximized toward learning outcomes. We humbly assume the responsibility of proving that an SVR purchase provides more value than the amount spent, and we firmly believe that this is the best, and most sensible path to one of the scenarios above. 

Sensible-VR delivers accretive value: the more you use it, the more valuable—and more cost-efficient—it becomes.

SVR Package Pricing